moving onward
so i finished my portfolio for the hub-bub application, it can be viewed here.
now i am working on the helmets for shredready’s “because rocks hurt” event.
i’m starting to get a little sketched out because my cracking medium is not responding well to the helmets and that was the basis for my entire two-helmet design..
we’ll see..
argh. i hate when my drafts aren’t saved.
in unrelated news, i got distracted from this entry by my helmets, which each have a layer of modeling paste and acrylic now, in hopes that the ground will offer more of a substantiated basis for the crackle paste.
after which i went off to el chapala with roomate, brother, and lumpy-butt for much food, loud laughter, and 32oz dos equis and pina coladas. followed by usual suspects and more alcohol. suffice it to say
i am drunk.
yay.








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